AG Rebirth Mod
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07-19-2017, 07:48 PM
(This post was last modified: 07-19-2017 07:51 PM by ComradeReptiloid.)
Post: #83
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RE: AG Rebirth Mod
I have done a lot of changes to zone files of ALL levels. This is not the final version, but majority of level zones is 100% playtested by me and working well. Finally, I have enough time to make some progress on Omerta level:
Rebalanced zones, new jobs for targets, aphrodisiac added and fully implemented for both targets, new accidents, new geometry helpers, new messages for every StopMove reaction in every zone. I fixed some AI values and priorities too. https://www.dropbox.com/s/z4kmq2xe87g23q...r.zip?dl=0 |
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