Editor and tools
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08-01-2016, 12:32 PM
(This post was last modified: 08-01-2016 12:37 PM by ComradeReptiloid.)
Post: #12
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RE: Editor and tools
(08-01-2016 07:50 AM)Liz Shaw Wrote:I know about tabs, i mean viewing lua scripts attached to triggers. I cant browse them via script editor or shadvs tool. Like Nolighttrigger.lua in mission 6.(08-01-2016 01:13 AM)ComradeReptiloid Wrote: Help How can i view trigger scripts??1. The third tab on the right allows you to hide or unhide things like waypoints, portals, sounds and triggers. I check ai pririties and still dont understand why ai do stupid thing. Example: switch light off causes ai to go in suspicious mod and if you wistle next to them, nothing gonna happen before they do first priority, and only then ai stop and go invistigate noise. Lot of exploitable options like this for tricking ai logic. Deleting game breaking chin animation possible, yay. And i see that fixing zones priorities posible. BTW, editor briliant and easy to use, like Morrowind one. |
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