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MoTmod - "Death to Spies: Moment of Truth" mod
03-20-2016, 12:37 PM
Post: #11
RE: MoTmod - "Death to Spies: Moment of Truth" mod
(03-20-2016 12:36 PM)forlik Wrote:  
(03-20-2016 12:22 PM)Alien Wrote:  Hey forlik, since you're here, is there a way to enable cutscenes before missions after installing MotMod? So that I could skip playing first DtS entirely and simply play MoT with the mod.
Yes, it's possible as I remember. I removed those cutscenes because of different movie styles and different Strogov there.
Liz Shaw returned the cutscenes in his addon, isn't it?

No I didn't.
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03-20-2016, 01:04 PM
Post: #12
RE: MoTmod - "Death to Spies: Moment of Truth" mod
Huh, since they're not even in MotMod Addon, is there a way to restore them manually? Like, after unpacking original .vfs, which files one would need to replace?
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03-21-2016, 12:13 PM
Post: #13
RE: MoTmod - "Death to Spies: Moment of Truth" mod
(03-20-2016 01:04 PM)Alien Wrote:  Huh, since they're not even in MotMod Addon, is there a way to restore them manually? Like, after unpacking original .vfs, which files one would need to replace?
Yes, I'm sure it's possible, just compare files from original DtS with the files from MoTmod. I have no installed games for this moment, so I'm unable to provide the detailed how-to steps for you, sorry. Maybe somebody else can help Alien?
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03-21-2016, 01:43 PM
Post: #14
RE: MoTmod - "Death to Spies: Moment of Truth" mod
(03-21-2016 12:13 PM)forlik Wrote:  Yes, I'm sure it's possible, just compare files from original DtS with the files from MoTmod. I have no installed games for this moment, so I'm unable to provide the detailed how-to steps for you, sorry. Maybe somebody else can help Alien?

I've just checked all unpacked files, all movie files are intact in MoT's Levels folder, along with .lua's and sound clips. Maybe it has something to do with this part of GameMenu.lua ?

Code:
--------------------------------------------------------
-- Name: Level.OnNewGame()
-- Desc:
--------------------------------------------------------
function Level.OnNewGame( levelName )

-- forlik: disable movies

--if ( levelName == "airbase" ) then
--   return "rolik_addon",1;
--elseif ( levelName == "uboat" ) then
--   return "rolik_addon",2;
--elseif ( levelName == "whitehead" ) then
--   return "rolik_addon",3;
--elseif ( levelName == "dora" ) then
--   return "rolik_addon",4;
--elseif ( levelName == "pgift" ) then
--   return "rolik_addon",5;
--elseif ( levelName == "cowboy" ) then
--   return "rolik_addon",6;
--elseif ( levelName == "otstupniki" ) then
--   return "rolik_addon",7;
--end;
return "",0;
    
end;
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03-23-2016, 11:53 AM
Post: #15
RE: MoTmod - "Death to Spies: Moment of Truth" mod
(03-21-2016 01:43 PM)Alien Wrote:  I've just checked all unpacked files, all movie files are intact in MoT's Levels folder, along with .lua's and sound clips. Maybe it has something to do with this part of GameMenu.lua ?
Yes. Try to uncomment these lines.
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03-24-2016, 04:56 AM
Post: #16
RE: MoTmod - "Death to Spies: Moment of Truth" mod
About kidding someone already translating the main character in agent )
[Image: Image15.png]
http://www.moddb.com/games/death-to-spie...man-series
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03-26-2016, 10:59 AM
Post: #17
RE: MoTmod - "Death to Spies: Moment of Truth" mod
How to install? where screenshots
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12-08-2016, 07:53 PM (This post was last modified: 12-08-2016 09:13 PM by forlik.)
Post: #18
RE: MoTmod - "Death to Spies: Moment of Truth" mod
(03-26-2016 10:59 AM)Mr.Dmitriy Wrote:  How to install? where screenshots
There are no screenshots now because motmod.at.tut.by was closed by the hoster.
You can find installation steps here: https://github.com/forlik/motmod

MoTmod was moved to github btw, so if anybody wants to contribute (fix bugs or add some enhancements) - just let me know.
I updated the first post also.
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